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==Twitter, blog==
==Twitter, blog==
Soon to come.
[https://twitter.com/#%21/inh_dev/ Follow us!]
 
==Eesmärk==
==Eesmärk==
Luua XNA'd kasutades PC'le ja xBox360'nele isometric (teoreetiliselt endless) RPG.
Luua XNA'd kasutades PC'le ja xBox360'nele isometric (teoreetiliselt endless) RPG.

Revision as of 09:58, 2 October 2011

Meeskond

  • Henrik Peinar Skype: henrik.peinar [Progeja]
  • Rene Reose Skype: rene_reose [Progeja, Design]
  • Marek Kikas Skype: marekk657 [Progeja, Story]
  • Kairo Koik Skype: kairokoik [Progeja, Wiki]

Twitter, blog

Follow us!

Eesmärk

Luua XNA'd kasutades PC'le ja xBox360'nele isometric (teoreetiliselt endless) RPG.

RPG tegevus toimub erinevatel planeetidel, suuremosa mängust toimub maa-all mootori poolt (randomly) genereeritud mappidel. Nagu RPG's tavaks on põhiliseks "skooriks" mängija enda level.

Features

MUST BE asjad

  • Maps
  • Basic player functionality (movement, interacting with world etc)
  • Story
  • Basic Items (weapons, some kind of currency)
  • Goals / quests
  • Levels / experience
  • Enemies
  • Combat
  • Cool look


WOULD BE AWESOME

  • Skills
  • Potions, armor, special items (this also requires inventory system of some sort)
  • NPC's, NPC shops
  • Multiplayer !!!
  • Crafting (mining, weapon making, weapon upgrading, alchemy etc)
  • Side quests