A$unik
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Meeskonna liikmed
- Hardi Antsov
- Juhan Trink
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<?xml version="1.0" encoding="utf-8" ?>
<?xml-stylesheet href="asunik_games_1.xsl" type="text/xsl"?>
<games xmlns="http://wwww.asunik.ee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://wwww.asunik.ee asunik_games.xsd">
<game>
<name>Witcher 3</name>
<developer>CD Projekt RED</developer>
<publisher>CD Projekt</publisher>
<genre>Action role-playing</genre>
<release>2015-05-19</release>
<platforms>
<platform>Microsoft Windows</platform>
<platform>PlayStation 4</platform>
<platform>Xbox One</platform>
</platforms>
<reviews>
<review type="critic">
<author>Phill Cameron</author>
<publisher>Telegraph</publisher>
<score max="5">5</score>
<summary>
There is no saving the world, here, no great evil force pervading the landscape, or a doomsday clock
ticking down to inevitable destruction, with only you to stand in its way.
The story of Wild Hunt is a personal one, set in a huge and unrelentingly beautiful world.
</summary>
<address>www.telegraph.co.uk/gaming/what-to-play/witcher-3-wild-hunt-review/</address>
</review>
<review type="critic">
<author>Vince Ingenito</author>
<publisher>IGN</publisher>
<score max="10">9.3</score>
<summary>
Though the straightforward and fetch-quest-heavy main story overstays its welcome, the option
of joyfully adventuring through a rich, expansive open world was always there for me when I’d start
to burn out. Even if the plot isn’t terribly interesting, the many characters who play a part in it
are, and along with the excellent combat and RPG gameplay, they elevate The Witcher 3 to a plane few
other RPGs inhabit.
</summary>
<address>www.ign.com/articles/2015/05/12/the-witcher-3-the-wild-hunt-review</address>
</review>
<review type="user">
<author>Hardi Antsov</author>
<score max="100">99</score>
<summary>
Clap, clap, clap, CD Projekt Red.
</summary>
<address>www.123reviews.com/witcher3/reviews/100</address>
</review>
</reviews>
<offers>
<offer limitedtime="true">
<name>Steam</name>
<address>store.steampowered.com/app/292030/</address>
<amount currency="EUR">17.99</amount>
</offer>
<offer>
<name>GOG</name>
<address>www.gog.com/game/the_witcher_3_wild_hunt</address>
<amount currency="EUR">37.79</amount>
</offer>
</offers>
</game>
<game>
<name>XCOM 2</name>
<developer>Firaxis Games</developer>
<publisher>2K Games</publisher>
<genre>Turn-based tactics</genre>
<release>2016-02-05</release>
<platforms>
<platform>Microsoft Windows</platform>
<platform>Linux</platform>
<platform>OS X</platform>
<platform>PlayStation 4</platform>
<platform>Xbox One</platform>
</platforms>
<reviews>
<review type="critic">
<author>Mike Mahardy</author>
<publisher>Gamespot</publisher>
<score max="10">9</score>
<summary>
Now that XCOM 2 has made its way to consoles, these sentiments remain the same. Some technical
issues have migrated from this year’s PC release: characters sometimes freeze in place while the
turn progresses; soldiers can take almost 10 seconds to execute commands; and cutscenes have a
tendency to drop frame rates throughout campaigns. But the layered tactics, impactful meta-game, and
deep character-building are all intact on PS4 and Xbox One. XCOM 2 remains a superb strategy title.
</summary>
<address>www.gamespot.com/reviews/xcom-2-review/1900-6416347/</address>
</review>
<review type="user">
<author>Juhan Trink</author>
<score max="100">85</score>
<summary>
Better graphics and some gameplay improvements but buggy and not optimized very well.
</summary>
<address>www.123reviews.com/xcom2/reviews/3</address>
</review>
</reviews>
<offers>
<offer limitedtime="true">
<name>Humble Store</name>
<address>www.humblebundle.com/store/xcom-2</address>
<amount currency="EUR">49.99</amount>
</offer>
<offer>
<name>Amazon</name>
<address>www.amazon.com/XCOM-2-PC/dp/B00YHZEILQ?th=1</address>
<amount currency="USD">24.99</amount>
</offer>
</offers>
</game>
</games>