A$unik
From ICO wiki
Meeskonna liikmed
- Hardi Antsov
- Juhan Trink
Lähtekoodi leiab: https://github.com/hantsov/asunik
Logi
- 17.03 - Meeskonna Wiki lehe loomine, esialgne arutelu teema kohta
- 28.05 - Valmis teenus ja rakendus, vaja täita veel aine wiki nõuded.
XML ülesanded
XML
<?xml version="1.0" encoding="utf-8" ?>
<?xml-stylesheet href="asunik_games_1.xsl" type="text/xsl"?>
<games xmlns="http://wwww.asunik.ee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://wwww.asunik.ee asunik_games.xsd">
<game>
<name>Witcher 3</name>
<developer>CD Projekt RED</developer>
<publisher>CD Projekt</publisher>
<genre>Action role-playing</genre>
<release>2015-05-19</release>
<platforms>
<platform>Microsoft Windows</platform>
<platform>PlayStation 4</platform>
<platform>Xbox One</platform>
</platforms>
<reviews>
<review type="critic">
<author>Phill Cameron</author>
<publisher>Telegraph</publisher>
<score max="5">5</score>
<summary>
There is no saving the world, here, no great evil force pervading the landscape, or a doomsday clock
ticking down to inevitable destruction, with only you to stand in its way.
The story of Wild Hunt is a personal one, set in a huge and unrelentingly beautiful world.
</summary>
<address>www.telegraph.co.uk/gaming/what-to-play/witcher-3-wild-hunt-review/</address>
</review>
<review type="critic">
<author>Vince Ingenito</author>
<publisher>IGN</publisher>
<score max="10">9.3</score>
<summary>
Though the straightforward and fetch-quest-heavy main story overstays its welcome, the option
of joyfully adventuring through a rich, expansive open world was always there for me when I’d start
to burn out. Even if the plot isn’t terribly interesting, the many characters who play a part in it
are, and along with the excellent combat and RPG gameplay, they elevate The Witcher 3 to a plane few
other RPGs inhabit.
</summary>
<address>www.ign.com/articles/2015/05/12/the-witcher-3-the-wild-hunt-review</address>
</review>
<review type="user">
<author>Hardi Antsov</author>
<score max="100">99</score>
<summary>
Clap, clap, clap, CD Projekt Red.
</summary>
<address>www.123reviews.com/witcher3/reviews/100</address>
</review>
</reviews>
<offers>
<offer limitedtime="true">
<name>Steam</name>
<address>store.steampowered.com/app/292030/</address>
<amount currency="EUR">17.99</amount>
</offer>
<offer>
<name>GOG</name>
<address>www.gog.com/game/the_witcher_3_wild_hunt</address>
<amount currency="EUR">37.79</amount>
</offer>
</offers>
</game>
<game>
<name>XCOM 2</name>
<developer>Firaxis Games</developer>
<publisher>2K Games</publisher>
<genre>Turn-based tactics</genre>
<release>2016-02-05</release>
<platforms>
<platform>Microsoft Windows</platform>
<platform>Linux</platform>
<platform>OS X</platform>
<platform>PlayStation 4</platform>
<platform>Xbox One</platform>
</platforms>
<reviews>
<review type="critic">
<author>Mike Mahardy</author>
<publisher>Gamespot</publisher>
<score max="10">9</score>
<summary>
Now that XCOM 2 has made its way to consoles, these sentiments remain the same. Some technical
issues have migrated from this year’s PC release: characters sometimes freeze in place while the
turn progresses; soldiers can take almost 10 seconds to execute commands; and cutscenes have a
tendency to drop frame rates throughout campaigns. But the layered tactics, impactful meta-game, and
deep character-building are all intact on PS4 and Xbox One. XCOM 2 remains a superb strategy title.
</summary>
<address>www.gamespot.com/reviews/xcom-2-review/1900-6416347/</address>
</review>
<review type="user">
<author>Juhan Trink</author>
<score max="100">85</score>
<summary>
Better graphics and some gameplay improvements but buggy and not optimized very well.
</summary>
<address>www.123reviews.com/xcom2/reviews/3</address>
</review>
</reviews>
<offers>
<offer limitedtime="true">
<name>Humble Store</name>
<address>www.humblebundle.com/store/xcom-2</address>
<amount currency="EUR">49.99</amount>
</offer>
<offer>
<name>Amazon</name>
<address>www.amazon.com/XCOM-2-PC/dp/B00YHZEILQ?th=1</address>
<amount currency="USD">24.99</amount>
</offer>
</offers>
</game>
</games>
XSD
<?xml version="1.0" encoding="UTF-8"?>
<xs:schema attributeFormDefault="unqualified" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema"
targetNamespace="http://wwww.asunik.ee" xmlns="http://wwww.asunik.ee">
<!--General element types and enums-->
<xs:simpleType name="userType">
<xs:restriction base="xs:string">
<xs:enumeration value="critic"/>
<xs:enumeration value="user"/>
</xs:restriction>
</xs:simpleType>
<xs:simpleType name="currencyType">
<xs:restriction base="xs:string">
<xs:enumeration value="EUR"/>
<xs:enumeration value="USD"/>
</xs:restriction>
</xs:simpleType>
<xs:simpleType name="nameType">
<xs:restriction base="xs:string">
<xs:maxLength value="250"/>
</xs:restriction>
</xs:simpleType>
<xs:simpleType name="addressType">
<xs:restriction base="xs:anyURI">
<xs:maxLength value="500"/>
</xs:restriction>
</xs:simpleType>
<!--Main structure types-->
<xs:element name="games" type="gamesType"/>
<xs:complexType name="amountType">
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="currencyType" name="currency" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
<xs:complexType name="offerType">
<xs:sequence>
<xs:element name="name" type="nameType"/>
<xs:element name="address" type="addressType"/>
<xs:element type="amountType" name="amount"/>
</xs:sequence>
<xs:attribute type="xs:boolean" name="limitedtime" use="optional"/>
</xs:complexType>
<xs:complexType name="gameType">
<xs:sequence>
<xs:element name="name" type="nameType"/>
<xs:element name="developer" type="nameType"/>
<xs:element name="publisher" type="nameType"/>
<xs:element name="genre">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="Action role-playing"/>
<xs:enumeration value="Turn-based tactics"/>
<xs:enumeration value="Other available genres..."/>
</xs:restriction>
</xs:simpleType>
</xs:element>
<xs:element name="release" type="xs:date"/>
<xs:element type="platformsType" name="platforms"/>
<xs:element type="reviewsType" name="reviews"/>
<xs:element type="offersType" name="offers"/>
</xs:sequence>
</xs:complexType>
<xs:complexType name="platformsType">
<xs:sequence>
<xs:element name="platform" maxOccurs="30" minOccurs="1">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="Microsoft Windows"/>
<xs:enumeration value="PlayStation 4"/>
<xs:enumeration value="Xbox One"/>
<xs:enumeration value="Linux"/>
<xs:enumeration value="OS X"/>
</xs:restriction>
</xs:simpleType>
</xs:element>
</xs:sequence>
</xs:complexType>
<xs:complexType name="scoreType">
<xs:simpleContent>
<xs:extension base="xs:float">
<xs:attribute type="xs:float" name="max" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
<xs:complexType name="reviewType">
<xs:sequence>
<xs:element name="author" type="xs:string"/>
<xs:element name="publisher" minOccurs="0" type="xs:string"/>
<xs:element type="scoreType" name="score"/>
<xs:element name="summary">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:maxLength value="1000"/>
</xs:restriction>
</xs:simpleType>
</xs:element>
<xs:element name="address" type="addressType"/>
</xs:sequence>
<xs:attribute type="userType" name="type" use="optional"/>
</xs:complexType>
<xs:complexType name="gamesType">
<xs:sequence>
<xs:element type="gameType" name="game" maxOccurs="unbounded" minOccurs="0"/>
</xs:sequence>
</xs:complexType>
<xs:complexType name="reviewsType">
<xs:sequence>
<xs:element type="reviewType" name="review" maxOccurs="unbounded" minOccurs="0"/>
</xs:sequence>
</xs:complexType>
<xs:complexType name="offersType">
<xs:sequence>
<xs:element type="offerType" name="offer" maxOccurs="unbounded" minOccurs="0"/>
</xs:sequence>
</xs:complexType>
</xs:schema>
XSLT 1
<?xml version="1.0" encoding="UTF-8"?>
<xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:asunik="http://wwww.asunik.ee">
<xsl:template match="/">
<html>
<head>
</head>
<body>
<xsl:for-each select="asunik:games/asunik:game">
<h2>
<xsl:value-of select="asunik:name"/>
</h2>
<table border="1">
<tr>
<th colspan="3">Critic reviews</th>
</tr>
<tr>
<th>Reviewer</th>
<th>Score</th>
<th>Max</th>
</tr>
<xsl:for-each select="asunik:reviews/asunik:review">
<xsl:if test="@type='critic'">
<tr>
<td>
<xsl:value-of select="asunik:author"/><xsl:text> </xsl:text><xsl:value-of select="asunik:publisher"/>
</td>
<td>
<xsl:value-of select="asunik:score"/>
</td>
<td>
<xsl:value-of select="asunik:score/@max"/>
</td>
</tr>
</xsl:if>
</xsl:for-each>
<tr>
<th colspan="3">User reviews</th>
</tr>
<xsl:for-each select="asunik:reviews/asunik:review">
<xsl:if test="@type='user'">
<tr>
<td>
<xsl:value-of select="asunik:author"/><xsl:text> </xsl:text><xsl:value-of select="asunik:publisher"/>
</td>
<td>
<xsl:value-of select="asunik:score"/>
</td>
<td>
<xsl:value-of select="asunik:score/@max"/>
</td>
</tr>
</xsl:if>
</xsl:for-each>
</table>
</xsl:for-each>
</body>
</html>
</xsl:template>
</xsl:stylesheet>
XSLT 2: TODO Juhan