GOW: Difference between revisions
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==Team GOW== "[[Kodutöö_aines_"Võrgurakendused_II:_hajussüsteemide_ehitamine"_2013]]" | ==Team GOW== | ||
"[[Kodutöö_aines_"Võrgurakendused_II:_hajussüsteemide_ehitamine"_2013]]" | |||
* Heimar Kroonsaare | * Heimar Kroonsaare | ||
* Silver Vanamets | * Silver Vanamets |
Revision as of 21:14, 24 March 2013
Team GOW
"Kodutöö_aines_"Võrgurakendused_II:_hajussüsteemide_ehitamine"_2013"
- Heimar Kroonsaare
- Silver Vanamets
XML
<?xml version="1.0" encoding="utf-8"?> <games> <platform id="1" name="PC"> <genre id="1" name="Strategy"> <subgenre id ="1" name="RTS"> <game id="1" name="Command and Conquer" year="1995" publisher="Electronic Arts"> <info> <requirements> <CPU>"-"</CPU> <GPU>"-"</GPU> <RAM>"-"</RAM> </requirements> </info> </game> </subgenre> </genre> </platform> <platform id="2" name="XBox360"> <genre id="2" name="Action"> <subgenre id ="2" name="FPS"> <game id="2" name="Halo 4" year="2012" publisher="Microsoft Studios"> <info> <requirements> <CPU>"-"</CPU> <GPU>"-"</GPU> <RAM>"-"</RAM> </requirements> </info> </game> </subgenre> </genre> </platform> <platform id="3" name="PS3"> <genre id="2" name="Action"> <subgenre id ="3" name="TPS"> <game id="5" name="Grand Theft Auto 4" year="2008" publisher="Take-Two Interactive"> <info> <requirements> <CPU>"-"</CPU> <GPU>"-"</GPU> <RAM>"-"</RAM> </requirements> </info> </game> </subgenre> </genre> </platform> <platform id="4" name="Wii"> <genre id="3" name="Sports"> <subgenre id ="1" name="Football"> <game id="10" name="FIFA 13" year="2012" publisher="Electronic Arts"> <info> <requirements> <CPU>"-"</CPU> <GPU>"-"</GPU> <RAM>"-"</RAM> </requirements> </info> </game> </subgenre> </genre> </platform> </games>
XML schema
<?xml version="1.0" encoding="utf-8"?> <xs:schema attributeFormDefault="unqualified" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:element name="games"> <xs:complexType> <xs:sequence> <xs:element maxOccurs="unbounded" name="platform"> <xs:complexType> <xs:sequence> <xs:element name="genre"> <xs:complexType> <xs:sequence> <xs:element name="subgenre"> <xs:complexType> <xs:sequence> <xs:element name="game"> <xs:complexType> <xs:sequence> <xs:element name="info"> <xs:complexType> <xs:sequence> <xs:element name="requirements"> <xs:complexType> <xs:sequence> <xs:element name="CPU" type="xs:string" /> <xs:element name="GPU" type="xs:string" /> <xs:element name="RAM" type="xs:string" /> </xs:sequence> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="id" type="xs:unsignedByte" use="required" /> <xs:attribute name="name" type="xs:string" use="required" /> <xs:attribute name="year" type="xs:unsignedShort" use="required" /> <xs:attribute name="publisher" type="xs:string" use="required" /> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="id" type="xs:unsignedByte" use="required" /> <xs:attribute name="name" type="xs:string" use="required" /> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="id" type="xs:unsignedByte" use="required" /> <xs:attribute name="name" type="xs:string" use="required" /> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="id" type="xs:unsignedByte" use="required" /> <xs:attribute name="name" type="xs:string" use="required" /> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> </xs:schema>
XSLT
<?xml version="1.0" encoding="iso-8859-1"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:template match="/"> <html> <body> <h2>Games</h2> <table border="1"> <tr bgcolor="#9acd32"> <th>Name</th> <th>Year</th> <th>Publisher</th> </tr> <xsl:for-each select="games/platform/genre/subgenre/game"> <tr> <td> <xsl:value-of select="@name"/> </td> <td> <xsl:value-of select="@year"/> </td> <td> <xsl:value-of select="@publisher"/> </td> </tr> </xsl:for-each> </table> </body> </html> </xsl:template> </xsl:stylesheet>